still working, just not an hour a week, this week however I’ve managed to get an hour in.
- got some tiles updated
- updated door opening/closing
- altered the map load after a saved game as verge seems to have changed how it saves map names to now include the file path
- fleshed out the town map a bit more
- map code
I’m almost back into the well again, decided to change some more with the town map to make it more user controlled instead of just rushing you around with playerMove(). I think it’s a better deal, I actually like how the original zelda just dumped you onto a screen with no direction (but that’s a bit much nowadays).
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